# Dead of Night: Zombie Survival · Narrow Front

> Hold until dawn against waves of the dead. Choose boons, face four bosses, rescue survivors and bring a flamethrower in Narrow Front.

Source: https://narrowfront.matterwardlabs.com/dead-of-night

Updated: 2026-11-10

## Hold until dawn.

Dead of Night is Narrow Front's offline zombie survival mode. Defend your headquarters against undead waves, choose boons between attacks and keep the line standing until morning.

Play offline against the dead. Blood can be turned off in Settings.

![Dead of Night at nightfall: the headquarters, defensive positions and cards before the first undead wave.](https://narrowfront.matterwardlabs.com/media/gen/feature.horde-1080.webp?v=74c5ecfc910d)

Dead of Night. Hold the headquarters until dawn.

## At a glance

- **Objective:** Keep your headquarters standing until dawn
- **Threats:** Four ordinary undead types and four bosses
- **Between waves:** Choose a boon
- **Connection:** Offline

[Compare game modes](https://narrowfront.matterwardlabs.com/modes)

## Read the wave

Walkers fill the road, runners close quickly, crawlers press low through the ground and fallen soldiers add weight to the attack. Watch what is approaching before spending the reserve. A force that holds a crowd still needs an answer when a larger threat appears.

The Brute, Blobber, Slobber and Wretch are the night's four bosses. Keep room to react as the waves grow; a familiar road becomes a different fight after dark.

## Choose what the line needs

Boons between waves let you reinforce the position. The choice might put troops on the ground, add supply capacity or bring more support into reserve. Read the offer and choose for the force you still have, rather than the one you began with.

Night Flare is issued for these encounters. Use your available support alongside infantry, guns and armour. A Churchill Crocodile's flamethrower can burn back the dead, but no single unit removes the need to hold the whole approach.

## Leave the safety of the line

The night can bring a contested supply drop, survivors to rescue and an ammo dump that changes the fight. Reaching for a reward means committing troops while your headquarters still needs protection.

Survivors and supplies give you decisions beyond waiting for the next wave. Look at the route, the current threat and your remaining force before you send anyone out.

## Dawn is the objective

Keep your headquarters standing until dawn. The debrief records how the night went, including waves, kills and your personal best. Return on another road and adapt to its approaches and issued force.

Dead of Night is a fictional undead encounter, separate from the historical story campaign. The dead also threaten the army camp and appear in outbreaks on The Front and The World. You can turn blood off in Settings without removing those encounters.

## Make your next move.

[Defend your camp](https://narrowfront.matterwardlabs.com/base-camp)[Contain an outbreak](https://narrowfront.matterwardlabs.com/the-front)

Free on Android, iPhone and iPad.

-   [![Get it on Google Play](https://narrowfront.matterwardlabs.com/badges/google-play.png)](https://play.google.com/store/apps/details?id=com.matterwardlabs.narrowfront)
-   [![Download on the App Store](https://narrowfront.matterwardlabs.com/badges/app-store.svg)](https://apps.apple.com/app/id6816550152)
